DriftSTL | Tech Inspection
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Passing Tech

how to not get sent home before the day begins

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Here’s what to do

The tech inspection guidielines

Over the years we have developed an ever-evolving guide book to what is, at its very minimal, a functioning drifting car. I think a lot of new-comers feel a certain level of skepticism radiating when they ask us to inspect a vehicle we are not familiar with. The most difficult thing to overcome for us is the projected sense that we don’t want them there. That is certainly not the case. The difficulty for us lies in that we may very well have to turn this willing and eager new driver away, due to some very rudimentary item that was not addressed.

Motorsports is inherently dangerous. Not only to the driver, but to anyone with-in range of a damaged or deflecting vehicle. Our job is to create and maintain a safe environment for all who attend, and the largest part of that safety begins with your car. To be quite frank, there is not much on our list that doesn’t come standard on your car from the factory! All things being equal, there is no need to try and step around the rules, as at one point, all these items had a place and a purpose on your vehicle. For the safety of you, the staff, the crowd; and to ensure that your vehicle is at the minimum yet optimal level to perform safely and efficiently, we ask everyone who wishes to participate in this awesome sport, to read through the very short list, and address each item before you come to the event. We didn’t write this to discourage you or to lessen your chance of success. Quite the opposite. But at the end of the day, this is your vehicle and you alone are responsible for its maintenance, its quality of build, and its safety.

Tech: Driver Requirements

  1. The first thing to do after receiving entry to an event is secure a pit stall. Promptly prepare the vehicle to be track ready before arriving to the inspection area. Please form a line so that we know which car to tech next. The sooner we get you teched, the sooner you hit the track.

  2. Helmets are required for drivers and passengers.

  1. It is the driver’s responsibility to ensure that both the driver and passengers keep limbs and body parts inside the vehicle while on a hot track (selfie sticks are OK).

  2. If you are involved in an incident or broken down, remain in your vehicle and assume the track is still hot until the safety crew reaches you. The ONLY time you should exit the vehicle on the track is if your vehicle is on fire. Then do so with extreme caution and assume the track is hot until the safety crew reaches you.

  3. Please use common sense. Speeding in the pits, coming off of the track at excessive speed or any other unsafe driving off track will not be tolerated.

  4. Please be respectful to the facility’s property. Please clean up after yourself in your pit stall. Be mindful of fluids and how they are disposed of. We want to leave a good impression of the Drift Community at the given venue.

  5. Age requirement for passengers is 13 years or older. No tandem (cage or no cage) with passengers 13-17 years of age. Cage required for tandem with passengers 18+.


    Tech: Vehicle Requirements

    1) Chassis
    1.1 Loose Items All loose items must be removed from the interior of the car (prior to tech inspection). This goes for the engine bay and under car as well. Please secure any loose items that could become hazardous to you, spectators or other drivers.

    1.2 Exterior Vehicles are not allowed to run without doors. Cars under repair/projects must have structural rigidity around the entire car (ex: large sections missing leaving the car vulnerable in a crash). It is encouraged to run all body panels. Body panels (within reason) may be secured with zipties, duct tape, etc.

    1.3 Seats Your seat(s) must be stable and properly secured in the car.

    1.4 Seat-belts and Harnesses You must have functioning 3 point belts for all seats that hold drivers/passengers, or no less than a 3pt harness.

    1.5 Cages Cages are required for multi-car tandems involving more than 3 cars. A minimum six-point roll cage with door bars is required. Cages should be constructed with proper engineered design and welding principles in mind. If you are planning on running Pro Am events, check your respective Pro Am series rulebook. Our cage rules are not nearly as strict, but we will still check for cracks, poorly gapped joints, bad welds, etc. Drivers are ultimately responsible for the construction and safety of the car. *These rules can change at the discretion of the staff. Meaning, if we see a non-cage driver with great car control, they may be permitted to run in a multi-car tandem of more than 3 cars. Or a caged driver can be restricted from a multi-car tandem group if they are exhibiting poor control, causing an unsafe situation.

    1.6 Fire Extinguishers Fire extinguishers are required for all tandem drivers (caged and non-caged). Fire extinguishers are not required for single runs, but are highly recommended. Fire extinguishers must be securely mounted to the interior of the car.

    2) Batteries/Wiring/Lighting
    2.1 Battery Tie Downs You must have battery tie downs. Factory or aftermarket battery tie downs must be in place and functional where ever your battery is placed. They should be strong enough to keep the battery from tipping/spilling (even if you have a leak proof or solid cell). There is always the danger of it flying free of its respective housing and leaking, causing injury or damage.

    2.2 Positive Battery Terminal Your positive battery terminal must be covered with an OEM or better battery terminal cover.

    2.4 Wiring Wiring must be clear of any foot or hand controls. Wires carrying voltage need to be covered by non-conductive material.

    2.5 Tail Lights & Brake Lights Tail lights and brake lights must work as intended (especially for tandem).

    3) Engine
    3.1 Your car must be free of all excessive fluid leaks: radiator, engine oil, trans/diff, power steering, brakes (S-Chassis power steering and brake fluid reservoirs must be covered to prevent overflow from heat saturation).

    3.2 Full exhaust is not required for most events, but is highly recommended. *This rule can change depending on the venue restrictions.

    4) Suspension/Steering/Brakes
    4.1 Suspension Ball joints, tie rods, and all other suspension components must be in good condition and free of damage or excessive play. Trucks must have modifications to prevent excessive suspension travel and body roll.

    4.2 Steering Steering wheel, hub, shaft and rack must be free of excessive play or binding.

    4.3 Brakes Brake pedal must have firm pressure with low fade and brake shows, pads and rotors must perform as intended with minimal wear and no damage.

    4.4 Lug Nuts All lug nuts must be in place and tight. Please be sure you are running the appropriate lug for your wheel and stud.

 

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